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runtime.c
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runtime.c
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#include
<stdio.h>
#include
<stdlib.h>
#include
<string.h>
#include
<runtime.h>
#include
<arena.h>
static
struct
ant_runtime
runtime
=
{
0
};
struct
ant_runtime
*
const
rt
=
&
runtime
;
static
code_block_t
*
code_arena_head
=
NULL
;
static
code_block_t
*
code_arena_current
=
NULL
;
static
code_block_t
*
code_arena_new_block
(
size_t
min_size
)
{
size_t
capacity
=
CODE_ARENA_BLOCK_SIZE
;
if
(
min_size
>
capacity
)
capacity
=
min_size
;
code_block_t
*
block
=
(
code_block_t
*
)
ANT_GC_MALLOC_ATOMIC
(
sizeof
(
code_block_t
)
+
capacity
);
if
(
!
block
)
return
NULL
;
block
->
next
=
NULL
;
block
->
used
=
0
;
block
->
capacity
=
capacity
;
return
block
;
}
const
char
*
code_arena_alloc
(
const
char
*
code
,
size_t
len
)
{
if
(
!
code
||
len
==
0
)
return
NULL
;
size_t
alloc_size
=
len
+
1
;
if
(
!
code_arena_current
||
code_arena_current
->
used
+
alloc_size
>
code_arena_current
->
capacity
)
{
code_block_t
*
new_block
=
code_arena_new_block
(
alloc_size
);
if
(
!
new_block
)
return
NULL
;
if
(
!
code_arena_head
)
code_arena_head
=
new_block
;
else
if
(
code_arena_current
)
code_arena_current
->
next
=
new_block
;
code_arena_current
=
new_block
;
}
char
*
dest
=
&
code_arena_current
->
data
[
code_arena_current
->
used
];
memcpy
(
dest
,
code
,
len
);
dest
[
len
]
=
'\0'
;
code_arena_current
->
used
+=
alloc_size
;
return
dest
;
}
void
code_arena_reset
(
void
)
{
code_arena_head
=
NULL
;
code_arena_current
=
NULL
;
}
struct
ant_runtime
*
ant_runtime_init
(
struct
js
*
js
,
int
argc
,
char
**
argv
,
struct
arg_file
*
ls_p
)
{
runtime
.
js
=
js
;
runtime
.
ant_obj
=
js_newobj
(
js
);
runtime
.
flags
=
0
;
runtime
.
argc
=
argc
;
runtime
.
argv
=
argv
;
runtime
.
ls_fp
=
ls_p
->
count
>
0
?
ls_p
->
filename
[
0
]
:
NULL
;
js_set
(
js
,
js_glob
(
js
),
"global"
,
js_glob
(
js
));
js_set
(
js
,
js_glob
(
js
),
"window"
,
js_glob
(
js
));
js_set
(
js
,
js_glob
(
js
),
"globalThis"
,
js_glob
(
js
));
js_set
(
js
,
js_glob
(
js
),
"Ant"
,
runtime
.
ant_obj
);
return
&
runtime
;
}
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